분류 전체보기 (173) 썸네일형 리스트형 Junior Programmer > Unit 3 - Sound and Effects https://learn.unity.com/project/unit-3-sound-and-effects?language=en&pathwayId=5f7e17e1edbc2a5ec21a20af&missionId=5f7648a4edbc2a5578eb67df Unit 3 - Sound and Effects - Unity Learn In this Unit, you will program a fast-paced endless side-scrolling runner game where the player needs to time jumps over oncoming obstacles to avoid crashing. In creating this prototype, you will learn how to add music.. Junior Programmer > Unit 2 - Basic Gameplay https://learn.unity.com/project/unit-2-basic-gameplay?language=en&pathwayId=5f7e17e1edbc2a5ec21a20af&missionId=5f71fe63edbc2a00200e9de0 Unit 2 - Basic Gameplay - Unity Learn In this Unit, you will program a top-down game with the objective of throwing food to hungry animals - who are stampeding towards you - before they can run past you. In order to do this, you will become much more familiar wi.. Junior Programmer > Unit 1 - Player Control https://learn.unity.com/project/unit-1-driving-simulation?uv=2020.3&pathwayId=5f7e17e1edbc2a5ec21a20af&missionId=5f71fe63edbc2a00200e9de0 Unit 1 - Player Control - Unity Learn In this Unit, you will program a car moving side-to-side on a floating road, trying to avoid (or hit) obstacles in the way. In addition to becoming familiar with the Unity editor and workflow, you will learn how to create .. Unity Essentials > Essentials of real-time audio https://learn.unity.com/project/essentials-of-real-time-audio?uv=2019.4&pathwayId=5f7bcab4edbc2a0023e9c38f&missionId=5f777d9bedbc2a001f6f5ec7 Essentials of real-time audio - Unity Learn In this learning project, you’ll start in a pre-made 3D project where you can explore and experiment with audio in Unity. In addition to setting background music, you will experience the ways that Unity simulates.. Unity Essentials > Essentials of real-time 2D https://learn.unity.com/project/essentials-of-real-time-2d?uv=2019.4&pathwayId=5f7bcab4edbc2a0023e9c38f&missionId=5f777d9bedbc2a001f6f5ec7 Essentials of real-time 2D - Unity Learn In this learning project, you will be introduced to some of the essential tasks of an artist, game developer, or other creator of interactive 2D experiences. You’ll build on your knowledge of real-time 3D creation whil.. Unity Essentials > Essentials of programming in Unity https://learn.unity.com/project/essentials-of-programming-in-unity?uv=2019.4&pathwayId=5f7bcab4edbc2a0023e9c38f&missionId=5f777d9bedbc2a001f6f5ec7 Essentials of programming in Unity - Unity Learn This learning project will give you a sample of the essential tasks of a Unity programmer. These tasks can also be useful in any other role when you want to customize the ways GameObjects behave. Althou.. Unity Essentials > Essentials of real-time 3D https://learn.unity.com/project/essentials-of-real-time-3d?uv=2020.3&pathwayId=5f7bcab4edbc2a0023e9c38f&missionId=5f777d9bedbc2a001f6f5ec7 Essentials of real-time 3D - Unity Learn In this learning project, you will be introduced to some of the essential tasks of an artist, game developer, or other creator of interactive 3D experiences. You’ll explore the 3D capabilities and features of Unity, st.. 행동 관련 디자인 패턴 > 비지터 패턴(Visitor Pattern) https://inf.run/6Shr 코딩으로 학습하는 GoF의 디자인 패턴 - 인프런 | 강의 디자인 패턴을 알고 있다면 스프링 뿐 아니라 여러 다양한 기술 및 프로그래밍 언어도 보다 쉽게 학습할 수 있습니다. 또한, 보다 유연하고 재사용성이 뛰어난 객체 지향 소프트웨어를 개발할 www.inflearn.com 비지터 패턴 행동 관련 디자인 패턴. 기존 코드를 변경하지 않고 새로운 기능을 추가하는 방법. ※ Double Dispatch를 활용할 수 있다. ※ Double Dispatch Dynamic Dispatch가 2번 발생하는 것으로, Dynamic Dispatch는 런타임 시에 호출해야하는 인스턴스를 확인하여 해당 인스턴스의 메서드를 호출하는 과정. 어떤 인스턴스의 메서드가 호출될 지는 런타임이 .. 이전 1 ··· 3 4 5 6 7 8 9 ··· 22 다음